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executive director, International Gaming Developers Association

Games may be great fun to play, but developing them is no fun. There is a dark side to the gaming industry. Developers labour in the dungeons of major gaming corporations like the subterranean Morlocks in the sci-fi classic The Time Machine, working absurd overtime and enduring bad conditions to produce games for the Eloi-customers frolicking outside.

CIOs must plan for bird-flu now

THE H5N1 influenza virus, which originated in Asia, could hit Canada this fall or even earlier, potentially causing an epidemic. If the avian flu does hit big time, will your IT department be ready?

Developing great IT Leaders

To Kay Palmer, promoting techies into management jobs solely because they have a neat appearance and some people skills isn

Editorial Viewpoint: Take my IT department – please!

Even though IT outsourcing has been around for eons, it seems, it still has a Rodney Dangerfield air about it. It just don’t get...

Sunnybrook keen on Web operations

A little over five years ago, Sunnybrook & Women

Wanted: IT innovation Olympians

Just as athletes learn to excel by emulating winners of competitive medals, Canadian organizations can thrive by learning from the best, the winners of the Canadian Information Productivity Awards (CIPA), which recognize users of technology for their initiative, leadership and foresight in applying information and communications technologies for competitive gain.

Strategic Developer: Dealing with tech diversity

Tom Standage's history of telegraphy, The Victorian Internet, draws striking parallels between that era's communication revolution and our modern one. A 19th-century citizen transported to today would be amazed by air travel, Standage suggests, but not by the Internet. Been there, done that.

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