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The top 8 corporate sites in Second Life

The top 8 corporate sites in Second Life

By:  John Brandon  On: 06 May 2007 For: IT World Canada Creator

Real-word business is booming in the 3D digital landscape. In the virtual world of Second Life, anything goes -- even if your goal is to build a corporate brand, hold ad hoc user group meetings, sponsor a conference or help end users find a video card driver. Here's our list of the top eight sites worth visiting.

3. Sun Microsystems Inc.

The Second Life teleport blurb for Sun Microsystems says the company has a "100% focus on network computing." When I visited, this popular destination was brimming with client/server-related chat sessions: two jet-pack-wearing visitors were talking about cell phones and Java, and several people gathered around a product demo that shows the cooling effects of Sun servers in a data center.

"Second Life allows us to do things we could never do in real life," says Chris Melissinos, Sun's chief gaming officer. "People feel less inhibited and will ask more direct questions about products."

The company has no plans to sell products directly through Second Life, however, noting that the platform is not reliable or scalable. Game servers can only hold about 70 people at once, according to Linden Labs. And there's no file encryption. In fact, to run a Second Life server, companies have to open multiple ports in their corporate firewalls -- which tells hackers exactly how to break into company resources. (Most companies use a hosted service to avoid any potential break-ins.)

2. Pontiac

Second only to IBM in its innovative use of a virtual world, the Pontiac presence on Second Life is quite impressive: Its red logo is found on carpeted halls and sprawling multilevel glass buildings.

There's a dealership where you can take recent models out for a test drive, such as the Pontiac Solstice GXP. A car garage lets you cu








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John Brandon John Brandon is a contributor to the International Data Group (IDG) News Service, which publishes global technology stories from bureaus around the world to more than 300 publications in more than 60 countries.

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