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The games hackers play

The games hackers play

By:  Naunidhi Kaur  On: 31 May 2006 For: IT World Canada Creator

This clash has nothing to do with the simulated battles on Gindis, Eternal Duel, Mobstar or any of the more hip gaming sites. No, this one's for real. The villains in this combat are criminal hackers and phishing scammers, and their targets: unsuspecting online gamers.

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This clash has nothing to do with the simulated battles on Gindis, Eternal Duel, Mobstar or any of the more hip gaming sites.

No, this one's for real. The villains in this combat are criminal hackers and phishing scammers, and their targets: unsuspecting online gamers.

And while the battlefield may be cyber space, there's nothing virtual about the damage wrought by these scams. The "loot" is lucrative game points that hackers steal and then sell at a profit.

The latest target is this battle wasWorld of Warcraft, a massively multiplayer online role-playing game (MMORPG) manufactured by Blizzard Entertainment Inc., an Irvine, Calif.-based game software developer.

In May, Win32.WOW, a new Trojan attacked the accounts of World of Warcraft players. The malicious virus had the potential of shattering the online land of Azeroth.

In World of Warcraft, players create characters that are their avatars in Azeroth. As they progress in the game, the avatars gain "possessions" – clothing, armlets, rings and weapons – that add to their prowess. For instance, a particular piece of clothing can be fireproof and a pair of shoes can make the character jump higher.

Win32.WOW entered gamers’ accounts via e-mail or seemingly innocuous peer-to-peer downloads.

"The key logger virus sits silently in gamers' computers recording key strokes. In this way it acquires users’ login information," said David Frazer, director of technology services at F-Secure Corp., a Helsinki, Finland-based security software vendor.

This login information can then be used to transfer plundered points and "possessions" to hackers’ accounts. These points/possessions can be easily exchanged for money, through MMORPG currency exchange Web sites. "Game points and possessions are expensive, and can cost up to thousands of dollars," said Frazer.

Aside from hacking attacks, players’ are also vulnerable to phishing e-mails that ask them to re-register at a spurious site and then steal their information.

Frazer said in the first phase of phishing, scammers used to send out e-mails masquerading as banks. Then they lured the unsuspecting into fixing their e-Bay or PayPal accounts. Now in addition to the above scams, they have started targeting online players.

He said the reason for such switches is the low shelf life of phishing ideas. "The chances of trapping the same person in a bank phishing scam twice are low. So phishing scammers constantly look for new vectors, and right now it's online games."


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Naunidhi Kaur Naunidhi Kaur is a contributor to the International Data Group (IDG) News Service, which publishes global technology stories from bureaus around the world to more than 300 publications in more than 60 countries.

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