SHARE
Follow this article on Twitter Facebook LinkedIn Bookmark and Share
Home >> IT Workplace >> Human Resources Issues

IT pros get serious about gaming

IT pros get serious about gaming

By:  Rosie Lombardi  On: 05 Oct 2005 For: IT World Canada Creator
 

Fun and games are serious business. The gaming industry is growing up fast, and is generating impressive revenues and fascinating job opportunities for certain IT professionals who are young at heart.

Fun and games are serious business.

The gaming industry is growing up fast, and is generating impressive revenues and fascinating job opportunities for certain IT professionals who are young at heart.

In Canada, video games sales were $245 million by the third quarter of 2004, up 19 per cent compared with the previous year, according to market research by Toronto-based ACNielsen Canada.

About 10,000 people are employed in gaming software development Canada-wide, with two major hotbeds of 3,000 each in Vancouver and Montréal, says Jason Della Rocca, executive director of the International Games Developer Association (IGDA), a not-for-profit advocacy group based in San Francisco.

Despite significant sales and growth rates the industry is often overlooked by mainstream IT. “What people may not know is that Electronic Arts is the fourth biggest software company in the world, after Microsoft, Oracle and SAP,” says Alain Tascan, vice-president of Electronic Art’s (EA) Montréal studio. The Redwood, Calif.-based gaming giant generated about $3 billion in revenue globally last year.

As in any emerging industry, gaming companies are having difficulties recruiting the right people. EA has many programs under way to find and grow the creative and technical staff it needs. It is involved in outreach efforts to spread the word to educational institutions that there are viable jobs in gaming, and recently invested $2.6 million in training programs to sharpen its existing staff’s skills.

Tascan says a typical game project will require a diverse range of skilled staff: artists, writers, musicians, project managers, programmers, engineers, and so on. “Our [technical] guys are divided in different categories: 3D rendering, digital imagery, artificial intelligence, physics, plus doing the big online architecture,” he says.

Many EA employees come from businesses that require related skills, such as engineers experienced in industrial and flight simulation. EA also has people with backgrounds in medical imagery, with experience in making three-dimensional images for doctors.

Most programming is done in C++, but there’s also an increasing need for Java and Brew for cell phone games.

Making the motion of cars, planes, exploding rockets and the like in games as realistic as possible is crucial, so many new, cross-disciplinary skills are needed, such as physics programming. “Some of our best people are engineers, people who build engines and planes. We teach them the basics of programming,” says Tascan.

Networking skills to manage communication between players and the security to prevent cheating are becoming critical. Games like EverQuest, for example, are “persistent”, or MMO in gaming-speak (massively multi-player online). “This is a world that exists on a server in California with one million subscribers. The world is always there, living and breathing with monsters and adventure. I can leave for dinner and come back, and it’s there, it persists,” explains Della Rocca.


Sign up for our Newsletters

 












Print |  Views: 951   |   Rating:offoffoffoffoff  (0 votes)
Rate this article on a scale of
1 to 5 stars,5 being the best.




Rosie Lombardi Rosie Lombardi is a contributor to the International Data Group (IDG) News Service, which publishes global technology stories from bureaus around the world to more than 300 publications in more than 60 countries.

Recent Canadian IT Jobs




Related Content

Philippine outsourcers work to address labour shortage
Philippine outsourcers work to address labour shortageAn acute labour shortage in the Philippines' outsourcing industry could be eased by a promise from the industry to help higher education institutions create a curriculum to develop students they can hire. Among those needed most are people who speak English for call centres
Extra business skills can create safety net
Extra business skills can create safety netShah’s degree and technical skills might land him the interview. But his entrepreneurial skills and business savvy set him apart from the pack and bode best for his career, according to a new report released last month by the Society for Information Management (SIM).
executive director, International Gaming Developers Association
executive director, International Gaming Developers AssociationGames may be great fun to play, but developing them is no fun. There is a dark side to the gaming industry. Developers labour in the dungeons of major gaming corporations like the subterranean Morlocks in the sci-fi classic The Time Machine, working absurd overtime and enduring bad conditions to produce games for the Eloi-customers frolicking outside.
IT Projects Success - Principle #2: Projects change the business, so know the overall business first.
continued from: http://blogs.itworldcanada.com/insights/2009/03/17/it-projects-success-principle-1-there-is-always-more-work-to-be-done-than-people-to-do-it/
Future Career Trends from Microsoft
by jason w. eckertat the microsoft energizeit conference today in toronto, many of the keynote speakers discussed changes within the it career marketplace as well as career trends for the future. first and foremost was the growing emphasis for soft skills and business skills in future it jobs, and that there is nothing "soft" about soft skills (soft skills = s
Mainframe pros could start retiring at an alarming rate
ca recently released a study that found that many mainframe operators are retiring just as the need for mainframe personnel is on the rise.the infopro study surveyed 270 senior it execs from fortune 2000 companies around the world and found that 80 per cent had mainframe staff that were eligible for retirement now or over the next couple of years.sixty-three per cent of respon
blog comments powered by Disqus