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New mobile browsers bringing real Web to handhelds

'The browser wars are back,' says one developer

By John Cox , Network World , 07/21/2008

 A new generation of mobile Web browsers is finally making the Web a reality on handheld devices. The latest example is last week's beta launch of Opera Mobile 9.5, a native Web browser for high-end smartphones. It's an evolutionary release for the Norwegian software company, but it comes just days after Apple's iPhone 3G, with its highly capable Safari browser, went on sale. Other brand-new entrants, such as Mobile Firefox and Skyfire, are expected later this year, at least in beta form. .

But the evolving mobile browsers are only one part of the picture. Mobile browsing is affected by the client hardware, ranging from the processor to the kind of wireless network being used, all of which have improved markedly. It's also affected by the design of Web sites being targeted, and there's new attention being focused on optimizing these sites for mobile users

When everything comes together, the results can be impressive. In the United States, the combination of the iPhone's large screen, touch interface and Safari has given mobile users a new way of viewing the Web: the way they're used to seeing it with their PC-based Web browsers. Until now, most users struggled with so-called microbrowsers, which typically access separately created and maintained Web content.

Candidate interviews are tricky. They are part skills evaluation, part relationship building, and part selling the company and the role. I have had candidates tell me, "Each person I met with had a different perception of this position. I don't think they really know what they want." Or, "The interview was fine, but there is nothing really compelling about the company or the role."

StatCounter reported in March that Safari/iPhone was the No. 1 mobile browser in the United States, and No. 2 globally, trailing the Nokia Web browser. Google released data in January showing that Christmas traffic to its site from iPhone users outstripped all other mobile devices, at a point when the iPhone had just 2% of the smartphone market. The lesson was clear: Give mobile users a browser they could actually use . . . and they'd use it.

No more second-class browsing

"Mobile browsing was considered a second-class citizen on the Web," says Matt Womer, the Mobile Web Initiative Lead, Americas, with the Worldwide Web Consortium (W3C). "You had to serve completely different content, with a different markup [language] and different protocols." Those were the days of such early browsers as Phone.com/OpenWave, and the Wireless Access Protocol (WAP), a markup for creating mobile-friendly Web content.

The iPhone Safari browser, though not the first full Web browser for handhelds, crystallized a huge change in thinking. "There's [now] a convergence of the desktop Web and the mobile device Web," says Mike Rowehl, scalability architect for start-up Skyfire Labs, which is creating a thin-client mobile browser, with most of the heavy-lifting work being done by the core Firefox desktop browser running on servers. "The iPhone really cracked that open, and people are starting to think differently about the services on their device."

"People browsing the Web from a mobile device don't expect an 'alternative universe' which lacks features they're used to," says Jay Sullivan, vice president of mobile for Mozilla, overseeing the Mobile Firefox project, which will shortly release its alpha test version.

Next generation of mobile browsers


There is a range of vendors vying to win the browsing allegiance of mobile users. Opera Software launched one of the earliest of these browsers in 2000, Opera Mobile. The company says the 9.5 release will rival desktop browsing in speed. In early 2006, Opera Mini was introduced for less-capable phones. Another is the browser widely used in Symbian-based mobile phones, such as those from Nokia. Still another offering is Bitstream's two-year-old ThunderHawk browser, which the company earlier this year ported to Qualcomm's Binary Runtime Environment for Wireless (BREW) , a Java-based application development platform for mobile phones, to make for the first mass-market release of the browser.

In development are Mobile Firefox, a client browser, and Skyfire, with a thin client working with desktop Firefox 3.0 running on servers.
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All of them have in common powerful, modern rendering engines, which make it possible for the browsers to display Web sites that look like those you see with a desktop browser. Safari and the Nokia browser use the same rendering engine: the open source WebKit. All Firefox projects use the same rendering engine, Gecko. Opera has over a decade invested in its core engine.

Programs this powerful and complex, even when highly optimized for memory use, need powerful and complex devices to run on. But currently, most mobile phones are low- to midrange designs

"Lots of people have tried to access their favorite Web sites [with the default microbrowser] and failed," Sampo Kaasila, vice president of R&D for Bitstream, in Cambridge, Mass. "They conclude 'the mobile Web doesn't work for me.' But with Opera Mini, it will work for e-mail, news and social networking. That's key for building the industry as a whole."

Thin browsers emerge

Several vendors are creating thin-client browsers, such as Skyfire, ThunderHawk and Opera Mini. They run the rendering and other processing on server farms, which have fiber connections to the Internet, and send to the lightweight mobile client simply a representation of the Web page on phones that could never run a full mobile browser.

 

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